For this milestone I had several layout animation to finish as well as rigging one prop, the mason jar. I used Xpresso nodes to link the squash and stretch of the jar to a master control I can move up and down to adjust. The layout shots went fine, and part way through I stopped to add a pair of glasses to my character, since that will affect how her eyes show at certain angles. I also finished putting my elements for my bug rig into place, but didn't quite get to rigging them. My next milestone will involve heavy use of the bug, so it's important that the rig is done asap.

